Gryzor
Описание игры
Ну, кто из нас не знает, что за игра такая, Gryzor? Что, вы никогда о ней не слышали? Да ладно, наверняка ведь знаете! Впрочем, может быть именно как Gryzor она вам и не известна, зато вы точно играли в версию этой игры для видеоприставки NES («Денди») под названием Contra. Та самая знаменитая Contra, ради которой иные и выпрашивали у своих родителей эту замечательную консоль.
Так вот, эта игра есть и на ZX Spectrum, и перекочевала она, разумеется, все с тех же игровых автоматов. На «Спектруме» игра была выпущена компанией Ocean.
Как и в других версиях, речь в игре идет о спасении Земли от инопланетного разума, который начал захват с небольшого острова в океане, но совсем скоро грозится перейти в наступление на все человечество. Спасать планету от супостатов придется одному настоящему мужику, Лэнсу Грайзеру, десантнику. Вот и приходится ему противостоять ораве завоевателей, убивая всех налево и направо из своего замечательного автомата. Впрочем, почему обязательно автомата? Начинаете игру вы с полуавтоматической винтовкой, но, уничтожая специальные цели, сможете получить некоторый апгрейд к своему вооружению — можно заработать дробовик, автомат, а также ружье с пулями со смещенным центром тяжести.
Игра, не смотря на ограниченные возможности ZX Spectrum, очень динамична. Конечно, в графике она, возможно, уступает своим старшим собратьям с других автоматов и консолей, но в музыкальном плане повторяет оригинал. Разве что начальное меню отображается под финальную мелодию игры на NES, а первый уровень «Джунгли» вы играете под музыку из второй стадии «База» ну и так далее, различия по мелочи есть. Всего уровней, кстати, семь. База в конце уровня, к удивлению игрока, уничтожается одним метким выстрелом.
В общем, если вы еще не остыли от Contra, может быть, еще не поздно пополнить свою копилку прохождений этой версией знаменитой игры?
Видео c игрой
Описание игры на другом языке
Gryzor
======
Document created by rstuart@ukonline.co.uk for
World of Spectrum: http://www.void.jump.org
Infiltrate the Alien Rebel's headquaters in Konami's smash coin-op game for
your home computer. Negotiate the electric force field and then overcome
wave upon wave of fanatical guerillas as you make your way inexorably towards
their base.
Split second timing and nerves of steel are a must for this exciting fun
packed program with all the features of the arcade original.
Gryzor
------
COIN-OP ACTION FROM KONAMI
The Durrs from the Planet Suna have infiltrated Earth's defensive forces,
have set up a strong hold in an uncharted region of our planet and have
assembled an atmosphere processing plant (APP) which gives them the facility
to control the planet's weather conditions. Their plan is to bring about
another ice age and thereby take over Earth and all its resources. You are
Lance Gryzor, a member of the federation for Earth's defences (FED). Having
discovered the evil intention of the Durrs, you must infiltrate the strong
hold; make sure your way through the fortification, past the androids and
into the heart of the complex to destroy the APP. You will encounter many
dangers and numerous weapons systems together with deadly tunnels and awkward
mazes. As you get to the heart of the complex, you will find that the APP has
already started its dastardly work and if you manage to pass the ice region
you will then encounter a labyrinth of pipes and ducts, only then you realise
the danger has just begun. For the aliens incarnate will reveal themselves
and you will be pitted against the most deadly foe ever known to man!
There is only one man who could ever hope to accomplish this mission his name
... Lance Gryzor!
Loading
-------
1. Place the cassette in your recorder ensuring that it is fully rewound.
2. Ensure that the MIC socket is disconnected and that the volume and tone
controls are set to the appropriate levels.
3. If the computer is a Spectrum 48K or Spectrum + then load as follows. Type
LOAD"" (ENTER). (Note there is no space between the two quotes). The " is
obtained by pressing the SYMBOL SHIFT and P keys simultaneously.
4. Press PLAY on your recorder and the game will load automatically. If you
have any problems try adjusting the volume and tone controls and
consulting Chapter 6 of the Spectrum manual.
5. If the computer is a Spectrum 128K then follow the loading instructions
on-screen or in the accompanying manual.
NOTE
The 48K version is split into three sections. The frist is loaded as normal
but the second and third sections will need to be loaded during the game.
After each section has loaded stop the tape. There are on screen prompts to
help you.
Controls
--------
The game has joystick or keyboard options selected from the menu before the
play starts.
With joystick play the space bar is used to jump.
The keyboard options are redefinable from the menu.
KEYBOARD: JOYSTICK:
S - UP UP
X - DOWN |
M - RIGHT POINT LEFT ---+--- MOVE RIGHT
N - LEFT |
A - FIRE LIE DOWN
SPACE BAR - JUMP
FIRE - FIRE
SPACE BAR - JUMP
Game Play
---------
This is divided into 5 sections.
THE JUNGLE (Horizontal scrolling)
Fight your way through the soldiers and destroy the entrance to the alien
complex. Better weapons may be obtained on this level by destroying the
weapon stores.
THE OUTER MAZE (3-D)
Destroy targets on the back wall to continue through the maze and destroy
the control entrance and destroy the gateway.
THE INNER GORGE (Vertical scrolling)
Fight your way upwards to the inner entrance and destroy the gateway.
THE INNER MAZE (3-D)
(See The Outer Maze)
THE FINAL CONQUEST (Horizontal scrolling)
Fight past ships and trucks in the ice region to confront the guardians and
finally the aliens themselves. Destroy the alien heart to complete the
mission.
Status & Scoring
----------------
The score and lives are displayed on the screen at all times.
On the maze section a map of the maze and a clock appear. The clock displays
the amount of time you have to complete the maze stage before losing a life.
Points are awarded for shooting the enemies that you encounter; large aliens
5,000 - 40,000, soldiers 500 and small aliens 200.
Hints & Tips
------------
1. Keep moving.
2. Shoot everything.
3. All moving (and some stationary) objects can be destroyed but the larger
they are the more shots are required.
Gryzor
------
Its program code, graphic representation and artwork are the copyright of
Ocean Software Limited. All rights reserved worldwide.
This software product has been carefully developed and manufactured to the
highest quality standards. Please read carefully the instructions for
loading.
Credits
-------
Programmed by Paul Owens
Music/effects by David Whittaker
Graphics by Mark R. Jones
Produced by DC Ward
(C) Konami
(C) 1987 Ocean Software Limited